While I was coding a key scene of "Seychelles' Journey", I was thinking about a few things: it's almost three years that I've entered in this "particular dimension" of the Hetalia fandom and I'm extremely happy to be here since then.
Are you curious to discover how all has begun?
Actually, the culprit is "Hetafire": I remember that, when I've played it, it was one of the few finished game I've ever found.
Once I've completed the whole adventure, I've said to myself "I need to make a game too!"
So, after I've found a spanish version of RPG MAKER XP (Thank God
, I've studied foreign languages at school!) the very first demo of "Seychelles' Journey" is started to take form.
Compared with how the entire project is right now, that early version was really, really bad...
Later on, I've gone through a period in which I was obssessed with the relationship that APH America and Canada might have as brothers and, somehow, I've made the first demo of "The Fraternal Bond" and then its full version.
To be honest, I never expected that so many people loved this game besides the grammar problems.
Making games related to Hetalia gave me also the opportunity to know other with the same passion I have: I consider some of them my friends and I sincerly admire a few of them of what they can create in their works.
I guess I've become a little nostalgic in this journal...